Game Consoles Sucking Up $1 Billion in Energy Costs Per Year

via Gizmodo by Adam Frucci on 12/30/08

According to a study by the National Resources Defense Council, Americans use up about $1 billion worth of energy per year powering video game consoles, enough to power the entire city of San Diego.

It’s a pretty staggering figure, but I’m willing to bet that figures on the power consumption of things like refrigerators and washing machines are even worse. Any serious appliance is going to suck up a lot of juice, but that doesn’t mean we should throw them all out.

However, those folks who leave their consoles on all the time aren’t doing their energy bills any favors. With the Xbox 360 consuming 119 watts in active mode and the PS3 consuming 150 watts, turning these systems off when you aren’t playing is kind of an obvious move. But apparently a lot of people just leave them on all the time, leading to one very basic question: why? Both systems have features that’ll shut down automatically after a certain amount of idle time, seems like a no brainer to turn that on if you’re too damned lazy to turn them off yourself when done playing.

[NRDC via EcoGeek]

Nintendo sells over a million Wiis in the US alone during week ending Decemb…

via Boy Genius Report by Zach Epstein on 12/23/08

Google employees might be getting lumps of coal in their Christmas stockings this year but we have a feeling our pals over at Nintendo will likely be getting regularly scheduled bonuses. We all know that Wii sales have been consistently and ridiculously strong but this past week has been nothing short of astounding here in the US for Nintendo. In the week ending December 20th, VG Chartz estimates Wii sales in the US alone at over one million units. Yes, that’s a one with six zeros after it. The holiday season is shaping up to be quite a coup for Nintendo and Wii sales won’t be slowing down any time soon. Add to that the tremendous success of the DS and you’ve got yourself a hell of a year-end.

[Via Newlaunches]

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Nintendo’s 2007 profits almost double fiscal 2006

via Engadget by Paul Miller on 1/24/08

While a few companies have posted some hefty earnings this year, it’s hard not to be impressed with the sort explosive growth Nintendo — a 100 or so year old company — has seen in 2007. Profit for the nine months leading up to December 31st was $2.45 billion, up 96.3 percent from the same timespan in fiscal 2006. Naturally a huge chunk of that is the 20 million Wii consoles sold, 14.29 million of those in the last three quarters, and the related software title, but it’s pretty clear that the DS continues to shine, with 24.5 million sold in the last nine months, and most likely a higher per-unit profit. Nintendo shares are down 2.4 percent in Tokyo.

Nintendo DS Tops PS2 in Lifetime Sales (Japan) [Sony Vs Nintendo]

Gotta love that Nintendo!

via Gizmodo by Mark Wilson on 12/29/07

zelda-killing-psp2.jpg

Every once in a while when you study those weekly sales charts out of Japan you catch something interesting. And that happened when last week’s numbers came out: the Nintendo DS has overtaken the PS2 in lifetime console sales in Japan.

But when Nintendo sells over 200,000 portable units a week in one country alone, it’s hard to believe that their DSs have not yet assembled into a giant, gajillion-screened monster with a vicious stylus attack that would stop even the likes of Ultraman. Outsell the PS2 in Japan? That’s just another day at the office when you have nuclear laser attacks in the brain.

PS, we know that picture is a PSP, not a PS2. But we love the picture and rarely get a chance to dust it off.

Puzzle Quest this Wednesday on XBLA

According to a press release IGN received from D3 Publisher, Puzzle Quest: Challenge of the Warlords will release on Xbox Live Arcade Oct. 10. Although no specifics were given on price, the game is expected to cost 1200 MS points ($15) based on previous leaked info.

Although the 1200 MS price point may be a little steep compared to what we’re used to paying for an XBLA game, considering the game normally costs between $20 – $30 on various other platforms (DS, PSP, PC), it doesn’t seem unreasonable — and the HD is a nice perk. If you haven’t played the acclaimed puzzle/RPG hybrid, or are looking forward to playing again on a bigger screen, it appears the wait is almost over.

[Via Evil Avatar]

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PS2 Sales Surpass Successor

Japanese shoppers opt for older console over hard-to-find PlayStation 3.

TOKYO–Sales of the almost 7-year-old PlayStation 2 beat those of the brand-new PlayStation 3 in Japan in late January for the first time, according to sales figures published today.

For the week of January 22 to January 28, sales of the PlayStation 2 totaled 20,995 units while those of the PlayStation 3 were 19,996, said Media Create. The research company receives data from around 3000 stores across Japan and uses that to estimate nationwide sales.

Sony Adjusts

The figures amount to more bad news for Sony Computer Entertainment, which missed its initial shipment target for the console. The company had hoped to ship 2 million PlayStation 3 consoles worldwide between the Japan launch on November 11 and the end of 2006 but it didn’t accomplish that until mid-January. It’s sticking by its next shipment target of 6 million consoles by the end of March.

Sales of the PlayStation 2 have been so good that Sony this week raised its full year shipment target for that console to 13 million units from 11 million units. A combination of the low price–it costs $133 versus either $414 or $497 for the PlayStation 3–and a strong catalog of software titles is continuing to attract customers to the console.

Other Sales

Nintendo’s competing Wii console, which launched shortly after the PlayStation 3, sold 83,754 units in the week. The surprise winner among the new-generation consoles was Microsoft’s Xbox 360, which managed to achieve a sales increase of just over 300 units to 7365 units in the week when overall sales of the PlayStation 3, Wii and Xbox 360 fell by just over 3000 units to 111,115 units, according to the figures.

The biggest selling hardware of the week was Nintendo’s DS Lite, which sold 194,526 units against 35,700 units for the rival PlayStation Portable.

In the software ranking “Grand Theft Auto: San Andreas,” which launched in Japan on January 25, topped the chart with estimated sales of 227,261 units. That’s more than double the second ranked “Dragon Quest Monsters Joker” for the Nintendo DS.

[originating url]

Sim City DS screens and info

Famitsu’s packed with new goodies from Sim City DS that have us yearning for the game. And who can resist tiny Sim Santa and his cute little reindeer?

The new stuff looks to largely concern Save the City mode, which thrusts the player into a real city and offers them challenges to solve, from earthquakes to snarled traffic and hey, even UFOs. Also — and our loose translation may be incorrect — it looks as though fires in your city can be handled by blowing into the microphone. But lots of fire stations can help prevent fires, so build carefully to avoid puffing away into the mic.