Rumor: Co-op Clone Wars game coming to Xbox 360, PS3

via Joystiq by David Hinkle on 4/23/09

A rumor posted over at Destructoid points to a new Clone Wars game in the works for Xbox 360 and PS3. Titled Star Wars The Clone Wars: Republic Heroes, the game is described as a third-person action title featuring two-player co-op, with separate “Jedi” and “Clone” storylines featuring Anakin Skywalker and Jedi Padawan Ahsoka Tano, respectively.

The game’s focus is supposedly on melee combat, with mention of some form of upgrades available throughout the game. Jedi characters will purportedly have some access to Force powers (gasp!), such as the ability to control droids (Dtoid’s post mentions rolling Droideka).

Krome Studios has had plenty of experience with the Star Wars franchise. The company handled porting Star Wars: The Force Unleashed to the Wii, PS2, and PSP, and was responsible for the Wii-exclusive Star Wars The Clone Wars: Lightsaber Duels. Let’s hope the third time’s the charm here.

Advertisements

Game Consoles Sucking Up $1 Billion in Energy Costs Per Year

via Gizmodo by Adam Frucci on 12/30/08

According to a study by the National Resources Defense Council, Americans use up about $1 billion worth of energy per year powering video game consoles, enough to power the entire city of San Diego.

It’s a pretty staggering figure, but I’m willing to bet that figures on the power consumption of things like refrigerators and washing machines are even worse. Any serious appliance is going to suck up a lot of juice, but that doesn’t mean we should throw them all out.

However, those folks who leave their consoles on all the time aren’t doing their energy bills any favors. With the Xbox 360 consuming 119 watts in active mode and the PS3 consuming 150 watts, turning these systems off when you aren’t playing is kind of an obvious move. But apparently a lot of people just leave them on all the time, leading to one very basic question: why? Both systems have features that’ll shut down automatically after a certain amount of idle time, seems like a no brainer to turn that on if you’re too damned lazy to turn them off yourself when done playing.

[NRDC via EcoGeek]

Nintendo DS Tops PS2 in Lifetime Sales (Japan) [Sony Vs Nintendo]

Gotta love that Nintendo!

via Gizmodo by Mark Wilson on 12/29/07

zelda-killing-psp2.jpg

Every once in a while when you study those weekly sales charts out of Japan you catch something interesting. And that happened when last week’s numbers came out: the Nintendo DS has overtaken the PS2 in lifetime console sales in Japan.

But when Nintendo sells over 200,000 portable units a week in one country alone, it’s hard to believe that their DSs have not yet assembled into a giant, gajillion-screened monster with a vicious stylus attack that would stop even the likes of Ultraman. Outsell the PS2 in Japan? That’s just another day at the office when you have nuclear laser attacks in the brain.

PS, we know that picture is a PSP, not a PS2. But we love the picture and rarely get a chance to dust it off.

PS2 Sales Surpass Successor

Japanese shoppers opt for older console over hard-to-find PlayStation 3.

TOKYO–Sales of the almost 7-year-old PlayStation 2 beat those of the brand-new PlayStation 3 in Japan in late January for the first time, according to sales figures published today.

For the week of January 22 to January 28, sales of the PlayStation 2 totaled 20,995 units while those of the PlayStation 3 were 19,996, said Media Create. The research company receives data from around 3000 stores across Japan and uses that to estimate nationwide sales.

Sony Adjusts

The figures amount to more bad news for Sony Computer Entertainment, which missed its initial shipment target for the console. The company had hoped to ship 2 million PlayStation 3 consoles worldwide between the Japan launch on November 11 and the end of 2006 but it didn’t accomplish that until mid-January. It’s sticking by its next shipment target of 6 million consoles by the end of March.

Sales of the PlayStation 2 have been so good that Sony this week raised its full year shipment target for that console to 13 million units from 11 million units. A combination of the low price–it costs $133 versus either $414 or $497 for the PlayStation 3–and a strong catalog of software titles is continuing to attract customers to the console.

Other Sales

Nintendo’s competing Wii console, which launched shortly after the PlayStation 3, sold 83,754 units in the week. The surprise winner among the new-generation consoles was Microsoft’s Xbox 360, which managed to achieve a sales increase of just over 300 units to 7365 units in the week when overall sales of the PlayStation 3, Wii and Xbox 360 fell by just over 3000 units to 111,115 units, according to the figures.

The biggest selling hardware of the week was Nintendo’s DS Lite, which sold 194,526 units against 35,700 units for the rival PlayStation Portable.

In the software ranking “Grand Theft Auto: San Andreas,” which launched in Japan on January 25, topped the chart with estimated sales of 227,261 units. That’s more than double the second ranked “Dragon Quest Monsters Joker” for the Nintendo DS.

[originating url]

Most Anticipated Games of 2007

In a year filled with promise and heavy hitters, which games rank the highest?

showUSloc=(checkLocale(‘uk’)||checkLocale(‘au’));document.writeln(showUSloc ? ‘US, ‘ : ”); January 22, 2007 – We’ve said it before and we’ll continue to say it again, few years in the history of the game industry look at promising as 2007. It’s a perfect storm. It’s the first full year of two new consoles, PlayStation 3 and Wii, which means that developers are over the hump of the launch, and they can take more time to create, develop and get into their respective systems.

But it’s the second complete year for developers to take advantage of Microsoft’s complex but not difficult-to-develop-for Xbox 360. That means they have been over the hump, and they are all well into the second or even third wave of Xbox 360 games. That means no more ports from current gen systems. Not more previous gen hold-overs, like many of EA’s early 2006 games were. This year we get fresh new content created specifically for this brand new system.

Halo 3 is obviously in the top tier of most anticipated games of 2007.
Just like the PlayStation 2’s second holiday outing in 2001, and the year 1998 for the PC, 2007 promises to deliver grand scale games from the world’s best developers using hardware they are familiar with and creating concepts that will change the face of videogames. And honestly, this isn’t hype. The new technology has enabled developers to consider how to improve or drastically alter AI, speed up their games, graphically overhaul them, and create gameplay dynamics they could not have done on previous gen systems.

BioShock if one of the most anticipated new IPs for 2007.
Consider the massive size of the sequels coming out: Grand Theft Auto IV, Halo 3, Forza 2, Project Gotham Racing 4, Virtua Fighter 5, Brothers in Arms: Hell’s Highway, Medal of Honor: Airborne, and Half-Life 2: Orange Box, just to name a few. These next-gen debuts will bring the past into the future in every way possible. The content will be familiar and yet totally enhanced, altered, improved and re-imagined for this generation of systems.

Virtua Fighter 5 is one of the nicest surprises of 2007.
Now let’s consider the original IPs (original intellectual properties): Mass Effect, BioShock, Alan Wake, John Woo Presents Strangehold, Assassin’s Creed, Age of Conan, Eternal Sonata, Lost Odyssey, and Blue Dragon, just to name a few. Those games are all coming out this year. Yes. It’s true. There are other games, Fable 2, Marvel Universe Online, and surprises from Namco that you’ll no doubt enjoy. Oh, and these are all just on the Xbox 360. Plus (yes, there is more), if Peter Molyneux comes through this year, we’ll get Fable 2…OK, just kidding. That is almost assuredly coming next year. Finally, the world’s gaming publishers have tricks and secrets up their sleeves that only their development studios know about — and they are most definitely going to announce dozens of them for this year.

So, get ready. Save your money and prepare for the greatest year in gaming, possibly ever — and again, we’re just talking about the Xbox 360 here. To see the most anticipated games of 2007 from the other sites, scroll down to the bottom and click on the bouncing heads!

Doug’s Most Anticipated Games of 2007

10) Guitar Hero 2
Genre: Music
Developer: Harmonix
Publisher: Activision/Red Octane

Why?: Why? Do one really need to ask why? Isn’t Guitar Hero 2 one of the most accessible games of all times? Isn’t it the game that gives non-musical losers and closet rock heroes the ability to become fantasy rock gods? The game that gives you the power to YYZ and Freebird? Hm…Yeah, it is. Now, with additional Xbox 360 songs, a possible wireless guitar, and Achievements, do you still need to ask?

9) Alan Wake
Genre: Action-Adventure
Developer: Remedy
Publisher: Microsoft Game Studios

Why?: This game doesn’t look at that impressive in a screenshot and it’s difficult to relay its beauty in any other way than to see it in motion. Alan Wake is a murder mystery presented beautifully by the guys who brought us the well-told Max Payne series, and it’s also all about atmosphere, tone, and tension, so it’s right up my alley. The real-time demo I saw in Barcelona was enough take my breath away.

8) Project Gotham Racing 4
Genre: Racing
Developer: Bizarre Studios
Publisher: Microsoft Game Studios

Why?: Honestly, 2006 wasn’t much for racing games, so I am already excited about the possibilities that Forza 2, Burnout 3 and PGR4 bring to the table. Gong back to PGR3, I thoroughly enjoyed its mix of realism, fine-tuned cars — the great selection of real exotics — the excellent way the game was handled online, and its next-gen graphics. When this comes out in fall 2007, Bizarre will have had two years to improve it. I can’t even fathom how much they will do, but it gets my shorts all tangled up just thinking about it.

7) John Woo Presents Stranglehold
Genre: Third-Person Shooter
Developer: Midway Games
Publisher: Midway Games

Why?: Created to simulate the beautiful gun-shooting chaos depicted so incredibly well in John Woo’s action films, Stranglehold weaves a fantastic sense of gravity and physics into what is essentially a re-envisioning of the Max Payne-style shooter. Whether the story pans out, in a way, doesn’t matter to me at all. If this is delivers mind-numbing pure action where I can shoot the stuffing out of everything that moves and everything is exploding around me, I’m in.

6) Grand Theft Auto IV
Genre: Action
Developer: Rockstar North
Publisher: Rockstar Games

Why?: GTA IV inspires all sorts of speculation, doesn’t it? Will the game take place in China, Hawaii, Korea, or South Africa? Will it have online play or offer online co-op? Will it be five times bigger than GTA: San Andreas? Will Rockstar choose to present the game with awe-inspiring graphics or go for the technology push they always do? I don’t know a thing about Rockstar’s plans for Grand Theft Auto IV, not a thing. But these guys always deliver the goods. Always. It’s on my list because I trust them to make something great.

5) Assassin’s Creed
Genre: Action-Adventure
Developer: Ubisoft Montreal
Publisher: Ubisoft

Why?: The development team that brought us the ground-breaking genre-bending series, Prince of Persia, is gung-ho about its newest game, Assassin’s Creed. And so am I. The history setting, the beautiful graphics, and the promise of unusual, acrobatic gameplay enmeshed with smart AI and superb architecture all provides me with enough information to give it a big nod. The development team alone warrants its greatness, but with the promise of interesting new action and adventure elements woven into the gameplay, I’m betting on this being huge for Xbox 360 this year.

4) Half-Life 2: Orange Box
Genre: First-Person Shooter

Developer: Valve

Publisher: Electronic Arts

Why?: Sure, I played Half-Life 2 before, but so what? Half-Life 2 is easily one of my all-time favorite games, and now that it’s on Xbox 360 and it brings with it the promise of gorgeous new graphics is quite attractive. When I set aside my graphic tart impulses, and consider how to manage my money, Half-Life 2 Orange Box gives me reason to love Valve even more. If the package of Half-Life 2, Episode 1 and 2, Portal, AND Team Fortress isn’t the greatest package of all time, I don’t know what is. As the Guinness ads say, “BRILLIANT!”

3) Mass Effect
Genre: RPG
Developer: Bioware
Publisher: Microsoft Game Studios

Why?: I always say this, but this year I mean it. Mass Effect is the game that will finally push me to buy an RPG. And play through its entirety. BioWare has worked tirelessly on making the exact thing that turns off casual or on-the-border gamers its primary focus: Making you a bigger part of the story. Just like Alan Wake, seeing this game is motion is enough of a reason to buy it, but with a galactic structure, it boasts intriguing and top-level adventuring that has my mouth watering.

2) Halo 3
Genre: First-Person Shooter
Developer: Bungie
Publisher: Microsoft Game Studios

Why?: Hmmm… Picking this as my number two selection was tough. BioShock and Halo 3 were essentially tied as number one, but it’s just that damned X button! What does it do???!!! In all seriousness, there are two reasons why Halo 3 is so highly desirable: The heavily built-up story is now in its third chapter and I’m dying to see what happens. Will Master Chief kill the entire Covenant by himself? I gotta know. Second, the multiplayer should be incredible, if Bungie improves upon is previous lobby system even a little bit.

1) BioShock
Genre: First-Person Shooter
Developer: Irrational Games
Publisher: 2K Games

Why?: BioShock? Hell yes. What other games have you played where you’re forced into taking body-changing, mind-bending drugs in order to survive the last stages of a dying underwater dystopia?

The art style is awe-inspiring in and of itself, but it’s the combination of options that have me intrigued. This game offers the chance to tinker, experiment and play like few others. And if Ken Levine’s talk about the AI’s relationships proves to work as brilliantly as he aims it to, then the next wave of next-gen games will truly have arrived. Like Halo, I am genuinely excited about every aspect, especially the story.

Other Notables:
This year is so booked solid with potentially great games, a top 10 list doesn’t really do them all justice. I mean, how on Earth can I skip Indiana Jones, Colin McRae Rally, The Darkness, or Forza Motortsport 2, Burnout 5, or Def Jam Icon? Those games absolutely deserve a spot in the top tier of great games in 2007. Frankly, there just aren’t enough spots to put them all in. Cripes. Of the game that I desperately want to like, but am worried about, is Too Human. I’m genuinely hoping this game turns out well because I respect the level of detail and commitment Silicon Knights puts into its efforts. I’m also 100% sure the story will be killer. I just hope the gameplay turns out as good. Oh yeah, did I mention how I can’t wait for Alone in the Dark, Brothers in Arms: Hell’s Highway, Virtua Tennis 3 and Ghost Recon Advanced Warfighter 2? Yeah, 2007 is one helluva packed year that I am really going to enjoy

Jon’s Most Anticipated Games of 2007

10) Guitar Hero 2
Genre: Music
Developer: Red Octane
Publisher: Harmonix

Why?: The chicks dig Guitar Hero. It was hard for me to get into the original because my PS2 has been collecting dust since the 360’s release, but Guitar Hero 2 is a great rocking party game. I can’t shred like office master Chris Roper, but I love plugging in two guitars and dueling with friends. And even if it the game looks basically the same, it’s on a next-gen console, and current-gen is so 2006.
9) Battlestations Midway
Genre: Action Simulation
Developer: Eidos Interactive
Publisher: Eidos Interactive / SCi Entertainment Group

Why?: I’ve been playing the preview build of this game so much that the Xbox team wants to check me into a clinic. I’ve always thought action games don’t have enough strategy and that strategy games don’t have enough action. Battlestations Midway is a great blend of both. Once you get used to the controls (the Xbox Live Demo should have included a tutorial), you’re free to enjoy a great tactical gameplay experience.
8) Half-Life 2: Orange Box
Genre: First-Person Shooter
Developer: Valve
Publisher: Electronic Arts

Why?: Half-Life 2 was the awesomest single-player first-person shooter experience I have ever played. Even though I’ve beaten the game on Xbox and PC, I’m ready for one more run through on the 360. But really, the Orange Box is all about Episode One and Two, Portal and Team Fortress. Gabe Newell summed up Team Fortress pretty well when he said it would be the greatest multiplayer shooter game ever. I like Gabe Newell.
7) MLB 2K7
Genre: Sports
Developer: Kush Games / Visual Concepts
Publisher: 2K Sports

Why?: 2K Sports stopped by the office today with the 360 version and 2K7 is easily the most beautiful baseball game ever created. With former MVP Baseball lead producer Ben Brinkman at the helm, 2K is correcting all the mistakes of 2K6, including the lack of sweat rings on the hats. More importantly, I’m excited to play a good baseball game again, something we haven’t done since MVP 2005.
6) 2K Sports Legends Football
Genre: Sports
Developer: Visual Concepts
Publisher: 2K Sports

Why?: We all know it’s coming. Although 2K Sports has yet to announce anything, rumors are continually swirling around a Legends Football game using the old 2K Sports football engine, something football fans have missed since the stellar NFL 2K5. If it’s going to happen — and we believe it is — look for a summer release as 2K looks to cut into the sales of Madden, just like it did two years ago.
5) Assassins Creed
Genre: Action
Developer: Ubisoft Montreal
Publisher: Ubisoft

Why?: Throwing out all the amazing visuals we have seen so far in Assassins Creed as well as the interesting sci-fi plot, Ubisoft Montreal’s project looks to feature the most innovative control scheme we’ve seen yet. Our hero Altair is controlled by four puppet strings — the face buttons — that are connected to his head, weapon hand, off hand and legs. At a demo at X06, the crowd went wild for the clever-killing action, and so did we.
4) BioShock
Genre: First-Person Action RPG
Developer: 2K Games
Publisher: Ubisoft

Why?: Some great games do so many things well that they can’t be caged by a single genre. BioShock is a first-person shooting action role-playing whatchamacallit that I can’t get enough of. At X06 when we saw the protagonist desperately inject himself with something that caused a swarm of killer insects to fly out of his arm, I got chills. I still do.
3) Brothers in Arms: Hell’s Highway
Genre: First-Person Shooter
Developer: Gearbox Software
Publisher: Ubisoft

Why?: Those Gearbox guys know how to make a great, immersive shooter. Focusing on one group of soldiers ala Band of Brothers, the story line manages to pull you in and actually make you care about these characters – a rarity in most shooters. To take it one step further, Gearbox added brotherhood moments — Bro-Mos — where a soldier will dynamically pull a fallen comrade to cover. And visually, it has the potential to be the most beautiful game on the 360.
2) Halo 3
Genre: First-Person Shooter
Developer: Bungie Software
Publisher: Microsoft Game Studios

Why?: I don’t think anyone has a doubt that Halo 3 is going to be a great game. Microsoft is probably throwing bars of solid gold at Bungie to see that it happens. I’m stoked to see a conclusion to a confusing story line that includes the giant plant from “Little Shop of Horrors.” But really I’m looking forward to another amazing multiplayer experience, with four-player co-op (hoping!) and Bungie’s stellar matchmaking and clan system.
1) Mass Effect
Genre: RPG
Developer: BioWare
Publisher: Microsoft Game Studios

Why?: BioWare makes great games, bottom line. Instead of cranking out annual, half-assed follow-ups to aging franchises, BioWare takes the time to do it right — something giant companies like EA and Ubisoft sometimes struggle with. Mass Effect is going to blend RPG elements with tactical-shooting and wrap it all up with an amazing story. Look for amazing visuals, an epic score and great gameplay from these masterful storytellers, and a probable game of the year in my humble opinion.

Other Notables:

Grand Theft Auto IV. Resident Evil 5. Alan Wake. There are a ton of other hot games that could have been on the list. And in all honesty, I’m more excited at the prospect of RE5 than Guitar Hero 2. But I know Guitar Hero is going to rock, and we know a lot of info on these other titles. Sadly, we know absolutely nothing about GTA and RE and it’s hard to get stoked on games that are nothing more than logos at this point. I’m sure they will rock, but I need to know at least something before I start throwing down preorders. That’s like saying you’re super excited about Gears of War 2

Erik’s Most Anticipated Games of 2007

10) Alan Wake
Genre: Action-Adventure
Developer: Remedy
Publisher: Microsoft Game Studios

Why?: It’s tough to explain exactly why I desperately want to play a game that I haven’t even had the opportunity to see in motion yet. Maybe it extends from the hype this game has been getting from co-workers in editorial. Or maybe it is just the flat out beautiful screenshots. This game looks fantastic and the gameplay premise sounds like it has the goods to back up the flash.
9) Guitar Hero II
Genre: Music
Developer: Harmonix
Publisher: Activision/RedOctane

Why?: Sure, I’ve already played Guitar Hero II on PS2, but I’m not about to miss out on the new features coming with the Xbox 360 version. New songs on the disc with the promise of more to come through the Xbox Live Marketplace would be enough to have me sold. Add in leaderboards and achievements and it becomes a must own.
8) Virtua Fighter 5
Genre: Fighting
Developer: SEGA-AM2
Publisher: SEGA

Why?: The game that looked like it would make me break the bank and buy a PS3 is coming to Xbox 360 and it will only require a few months more of waiting. Having recently played the PS3 version, I’m more stoked than ever and the extra dev time has me drooling over the Xbox Live possibilities. The original arcade version was made for a network of machines; hopefully that full experience can be brought to Xbox 360.
7) Age of Conan
Genre: MMORPG
Developer: Funcom
Publisher: Eidos

Why?: It’s high time Xbox 360 started catching up to the PC in the MMO genre. Age of Conan is a great place to start. The action oriented combat is a natural fit for the console world and the brutal gore and scantily clad women that Funcom has so lovingly placed into the game are sure to make this one stand out.
6) Eternal Sonata
Genre: RPG
Developer: tri-Crescendo
Publisher: Namco Bandai

Why?: It’s an RPG with Chopin in it. That’s right, Fredric Chopin, composer extraordinaire, plays a central character in a role-playing game. How wacky is that? It also has a fantastic look to it and a cool turn-based / action hybrid combat system that help me to remember that the Xbox 360 still has some Japanese support.
5) BioShock
Genre: First-Person Action RPG
Developer: Irrational Games
Publisher: 2K Games

Why?: BioShock oozes atmosphere, along with many other nasty things that you probably don’t want on your new shirt. It only takes one look at this game in motion to make you know that it is going to deliver one wild ride. It’s the spiritual sequel to the System Shock series and if it isn’t on your list of games that you have to play this year, pencil it in now.
4) Blue Dragon
Genre: RPG
Developer: Mistwalker
Publisher: Microsoft Game Studios

Why?: Mistwalker was founded by Hironobu Sakaguchi, the man responsible for the Final Fantasy series and much of Square’s past success. What’s more, Blue Dragon single handedly boosted holiday sales for Xbox 360 in Japan to respectable numbers and is the premiere Japanese RPG coming stateside this year for Microsoft’s console. This first multi-DVD game is certain to deliver one epic experience.
3) Half-Life 2: Orange Box
Genre: First-Person Shooter
Developer: Valve
Publisher: Electronic Arts

Why?: This is probably the best deal around. Half-Life 2: Orange Box has both Episode One and Two, along with Portal and Team Fortress 2 for way more Half-Life 2 action than you could ever hope for on one disc. I haven’t played Episode 1 yet thanks to my junky PC. That alone would be enough to make this one of my most anticipated games for the year. All of it together is the bee’s knees.
2) Halo 3
Genre: First-Person Shooter
Developer: Bungie
Publisher: Microsoft Game Studios

Why?: Does this one really need explaining? Halo was easily my most played Xbox game, with the only title rivaling it being Halo 2. The matchmaking and clan support that Halo 2 had still haven’t been equaled on a console and I can’t wait to see what Bungie has up their sleeves to improve upon it. Let’s just hope Halo 3 can live up to everyone’s lofty expectations.
1) Mass Effect
Genre: RPG
Developer: BioWare
Publisher: Microsoft Game Studios

Why?: The house that brought us Knights of the Old Republic and Jade Empire is set to release another role-playing epic this year with Mass Effect. Call me crazy, but I actually am looking forward to this one more than Halo 3. Everything about Mass Effect, from the new conversation wheel to the constantly expanding universe made possible through Xbox Live, just screams immersive. 2007 is going to have some fantastic RPGs and Mass Effect is leading the charge.

Other notables:

2007 is simply stacked, but if you had to press me I’d guess that many of the games we’re all hoping to come out this year slip to 2008. Those would be Fable 2, Resident Evil 5, Turok, and Lost Odyssey, among others. Still, there are a ton of games that will surely come out this year and rock our faces off. Despite my early misgivings, Stranglehold is looking like it could be a lot of fun. Kane and Lynch: Dead Men looks very cool and Burnout 5 should be just as great as we all expect it to be. The last time I saw Too Human, I wasn’t too thrilled. Hopefully they can turn that game around. If not, there’s always a ton of great XBLA games coming to keep me busy. Space Giraffe, anybody?

[originating url]

Team Xtender announces component to VGA adapter box

Its multi-console-connecting component cable has yet to make it out of “preview mode,” but the folks at Team Xtender already seem to have another component-centered video game accessory in the bag, now showing off their XCM Multi-cable V2 PC Monitor Adapter. As that mouthful of a name suggests, the little black box will take the component end of the included multi-headed component cable (or presumably any other component cable) and convert it into a VGA signal by the time it reaches the monitor plugged into the other end of the box. Team Xtender has also been thoughtful enough to include a second port and a handy switch for those that still want use their monitor for computing duties. As with their component cable, however, they haven’t spilled any details on pricing or availability just yet, although they are happy to sign up anyone willing to sell ’em.

Check it out.

[originating url]

Deal or no deal: $100 off PS3 by giving up PS2

Gamestop and EB Games is offering $100 off the purchase of a PS3 by handing over your PS2. The PS3 does play PS2 games, albeit a little jagged, so getting $100 off for trading it in could be construed as a good deal — especially if you’re part of the PS2 sporadic “disc read error” crew. This advertisement and deal is one the first true signs that retailers have stock and want those systems out the door.

We now wait to see if any other retailers begin offering deals to move PS3s. Stores aren’t making very much money off of the systems, so moving those puppies out is top priority. The real profit exists in getting customers to buy games and accessories.

So, while the retailer gets rid of their stacks of immovable PS3 consoles with this deal, they also get your old friend who certainly will sell. This deal means Gamestop gets your $400 – $500 from the PS3 purchase, plus whatever accessories and games go with the sale, and then they will sell the traded-in PS2 for another $100 to someone not ready to upgrade. Ding, they break even or profit, and everyone walks away happy.

[originating url]